Archive for June, 2009

Update 6-30-2009

Tuesday, June 30th, 2009
  • Mech Chassis, fully built mechs, and gear auctions have been added to the Supply Depot.  Visit the Black Market to bid or buy out a player created mech or gear auction.
  • The in game currency of Dalmarc Dollars have been added.  They may be purchased at the Supply Depot in 1,000 and 10,000 denominations.  Players can use Dalmarc Dollars to place bids on player auctions.
  • Players can now recycle their unwanted unfused gear and convert those items into Dalmarc Dollars.  Visit your Combat Forces, click on “Recycle and Auction Gear”, and select an item from your available gear to recycle.  Gear can be auctioned off in the Black Market in the same manner by clicking the “Auction Item” button after selecting a piece of gear from the list.
  • Disassembled mech chassis and fully built mechs can be auctioned in the black market by selecting a mech in Combat Forces and clicking on “Auction Mech”, located below a mech’s name.
  • Added the Waterway Defense map.  Waterway Defense is now the default direct challenge map.
  • Added Jump Pad terrain tiles to the Waterway Defense map.  A mech that begins its turn on a Jump Pad has increased movement until it moves.  Mouse over a square in Mech Placement or the Battle Viewer to examine that square’s terrain properties.
  • Missions 11 to 15 have been added.  Mission 11 is unlocked after completing Mission 10.  500 xp and a basic crate is awarded when each of these missions is successfully completed (one time award).  Click the map icon to access missions.
  • Fixed an evasion display discrepancy between the battle viewer and mech builder.
  • Fixed an invisible mech bug, where one player saw all mechs and one player occasionally saw a missing mech.
  • Fixed a firing issue where a mech that had taken lethal damage would continue to fire it’s remaining weapons.
  • You are now prompted to log back in if your game session is disconnected from the Mech Builder.
  • Log into MechDuels between Tuesday June 30, 2009 and Tuesday July 7, 2009 (this week only) and receive a daily 1,000 Reward Point award!

Update 6-23-2009

Tuesday, June 23rd, 2009
  • A legendary item is now guaranteed every time you purchase a container. Containers have been moved to the Crates section of the Supply Depot.
  • Reward Point redemption items now have their own section located here.
  • There is now a cash option to purchase the Starter Bundle and the Heavy Bundle.
  • Fixed an issue when a player’s timer hits 0:00, but did not result in a defeat. When a player’s timer reaches 0:00 a defeat message is immediately displayed and their opponent receives a victory message.
  • Fixed an issue with level 25 players receiving and experience reward display. Level 25 players now receive 0 xp for winning or losing a quick battle or direct challenge.
  • Fixed an issue where some players got a “pending challenge” warning and could not enter battle.
  • Fixed an issue with players only receiving 1 basic crate when achieving level 19.
  • Auctions and trades are still being tested and are not quite ready for today’s update.
  • Log into MechDuels between Tuesday June 23, 2009 and Tuesday June 30, 2009 and receive a one time 3,000 Reward Point award!

Hotfix 6-19-2009

Friday, June 19th, 2009
  • Added a cookie to determine if you are a returning user to the site. A new landing page has also been created for those players.

Update 6-16-2009

Tuesday, June 16th, 2009
  • Initial Reward Point redemption items are now in the Supply Depot.  You can purchase common, uncommon and rare versions of the Demon 60 Ton Light mech as well as basic crates.  You can acquire Reward Points by inviting friends through Facebook Connect, logging in each day, and each time you make a cash purchase.  See the full detailed list of information here.
  • Missions 6 to 10 have been added.  Mission 6 is unlocked after completing Mission 5.  500 xp and a basic crate is awarded when each of these missions is successfully completed (one time award).  Click the Battlespace map icon to access missions.
  • A Game Resources section has been added to the official forums.  Game terminology and legendary weapons are the the first pieces in these sections and can be found here Terminology and Equipment.
  • There has been a delay in the implementation of trades and auctions.  Both these features should be in next week.

Hotfix 6-12-2009

Friday, June 12th, 2009
  • Distributed basic crates to players who were level 10 or above before the level up rewards were increased on 6-09-2009.
  • Fixed a caching issue with Internet Explorer that was causing equipment and mechs to not display in the mech builder.

Update 6-09-2009

Tuesday, June 9th, 2009
  • Heavy and Ultra Heavy mechs are no longer playable in 120 ton matches.
  • 120 T matches have been renamed to  Middle Weight - MW in the quick battle menu.
  • 180 T matches have been added to game and are unlocked at level 5.
  • 180 T matches are called Heavy Weight - HW with Ultra Light, Light, Medium, and Heavy mechs able to be placed.
  • Renamed 240 T matches to be Ultra- Heavy Weight - UHW with Ultra Light, Light, Medium, Heavy and Ultra Heavy mechs able to be placed.
  • Ultra-Heavy Weight matches are still unlocked at level 10.
  • Level up achievements have been modified.  Players now receive 2 basic crates for levels 10 and above (increased from 1 basic crate).
  • A core crate is still rewarded for achieving level 25.
  • The first 5 missions have been added to the game.  500 xp and a basic crate is awarded when each of these missions is successfully completed (one time award).
  • The new missions are available after completing the first 3 tutorial missions.  Click the Battlespace map icon to access missions.
  • Reduced the size of Flash files to increase performance and load times.

Plans for the future

Friday, June 5th, 2009

I would like to share our plans for the coming weeks in MechDuels. Our goal is to have the following list of features in by the Tuesday maintenance period of the stated week. If there are delays we may hotfix in certain things during the week, but we will update status as dates get closer.

June 09, 2009 - New missions, more basic crates per level, 120 T matches will be renamed and only include Ultra Light, Light and Medium mechs, adding 180 T matches that also include Heavy mechs, and 240 T matches will remain the same with UL, L, M, H and Ultra Heavy mechs.

June 16, 2009 - Reward points redemption items, Trades, Auctions

June 23, 2009 - World Map integration, Yawa coast (1st 4 maps will be available), add terrain modifiers, hook in missions to world map

June 30, 2009 - Tournaments and Achievements

Hotfix 6-05-2009

Friday, June 5th, 2009
  • Fixed an issue with 240 T quick battles that directed the launch of a 120 T match.
  • Fixed an IE issue with tutorial battles and reward screens.
  • Added a confirmation pop up to store purchases for challenge coins.
  • Changed message on leaving Battleviewer to say that player will forfeit their match if they proceed.

Hotfix 6-03-2009

Wednesday, June 3rd, 2009
  • Tired of reading chat in a small window?  Well pop out chat is here!  Click on the triangle next to the USERS in the chat box and you can open chat in a new window.  Make sure you clear your cache and do a hard refresh of your browser to see the changes.
  • Updated game engine code to more properly handle when a player concedes or navigates away from a battle.
  • Custom mech names now show up in the battle viewer on mouse over.  You can edit a mech’s name in the top right of the mech builder.

Destructobot

Update 6-02-2009

Tuesday, June 2nd, 2009
  • Crate rewards for beta participation have been distributed during this maintenance.  Thank you to all the players who took the time to play and test during the Beta.
  • Support for 240 ton quick battles have been added for players who are level 10 and above. You may now select which tonnage you wish to battle by selecting the value under the quick battle button.
  • Quick battle matching now takes into account player rating.
  • Player rating can now be found below a player’s name and experience at the top of their avatar page.
  • Sound control has been added to the battle viewer. Sound can now be turned off if you do not wish to hear it.
  • Players now have the option to click the concede button in the battle viewer. If you no longer want to battle, click the concede button and your match will end in defeat.
  • Various Internet Explorer visual layout issues have been addressed, as well as improved USER list functionality.
  • Improved the effectiveness of the Damage Nullifier and Damage Amplifier systems. Strength for versions I, II, and II are now 5%, 10%, and 15% respectively.
  • Gear slots are now purchasable in 25 and 100 increments.
  • You may now purchase a container of core crates which is a box of 20 crates and a bonus of 100 gear slots.